Profitamole: Difference between revisions
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'''Trick''' | '''Trick''' | ||
=== | {{RequirementBox|game=pp|romance=* [[File:Carrot icon.png]] Has eaten 3 [[Carrots]]. | ||
* [[File:Profitamole home icon.png]] Have a Profitamole house in the garden.|appear=* [[File:Profitamole icon.png]] Have 1 resident Profitamole. | |||
* [[File:Moon icon.png]] Nighttime in the garden.|visit=* [[File:Arocknid icon.png]] Have 4 [[Arocknid]] residents in the garden.|resident=* [[File:Arocknid icon.png]] Has eaten 2 [[Arocknids]].}} | |||
== Variants == | == Variants == | ||
== Uses == | == Uses == | ||
Profitamoles naturally eat the [[dirt piles]] generated as [[mining]] waste, sparing the player from having to smash or sell them manually. This can be a minor help when mining, so it is recommended to keep a few Profitamoles around when mining. Going for the Profitamole Master Romancer award with a mine in the garden is a good example of synergistic play. | Profitamoles naturally eat the [[Mine workings|dirt piles]] generated as [[mining]] waste, sparing the player from having to smash or sell them manually. Eating this dirt also makes them happier. This can be a minor help when mining, so it is recommended to keep a few Profitamoles around when mining. Going for the Profitamole Master Romancer award with a mine in the garden is a good example of synergistic play. | ||
== Species Conflicts == | == Species Conflicts == | ||